

Moving/rotating a mesh in edit mode while in rendered view makes macos hangs entirely after a few seconds, stays frozen on Blender for about 1mn then reboots/resets logged in session (it seems like this is not a complete reboot but rather a desktop session restart)Įxact steps for others to reproduce the error Worked: version: 3.1.0 Alpha, branch: master, commit date: 23:21, hash: e6ca0b33e9 Graphics card: NVIDIA GeForce GT 750M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.140īroken: starting with version: 3.1.0 Alpha, branch: master, commit date: 23:28, hash: 741ed5fcd2 up to 3.1 beta and 3.2 alpha And, that's even if you can find the GPU you want: the absurd bitcoin "mining" pseudo-industry is gobling up supply.Operating system: macOS-10.13.6-x86_64-i386-64bit 64 Bits The huge cost of the eGPU thunderbolt 3 box and video cards (equal to the MacBook Pro itself) wouldn't seem to justify going that route. so if you do much video work with FCPX, the eGPU would probably be a big help there. I have seen with Final Cut Pro X that the Vega 64 graphics on my machine is utilized at nearly 100% during rendering and transcoding/compression. moments of all cores being utilized at 100% though. Looking at Cinerender in AC 22, the graphics card is hardly used there, either. (The speedier OpenCL is not relevant, as AC doesn't use it.). The improved FPS rates over the base Intel graphics would suggest smoother AC navigation. The only general benchmark I've seen - not with ARCHICAD - is this one from February, connecting an eGPU to a 2016 MacBook Pro (13"): Are there any monitor/eGPU co combinations that people are finding better than other for work with ArchiCAD?


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The intent is to add two external monitors and utilize the new eGPU (external graphics card). full time use of my MacBook Pro in ArchiCAD.
